

They can then push their cars to the limit and raise the stakes by betting on their own performance, where they can either multiply their winnings or risk losing it all. Featuring the deepest customization from the series, players can truly craft a personalized and unique ride, or spend hours finding and tuning an abandoned derelict into a supercar. They will take on a variety of challenges and events as Tyler, the Racer Mac, the Showman and Jess, the Wheelman to earn the respect of the underground. Set in the underworld of Fortune Valley, players will drive as three distinct characters reunited by a quest for vengeance against The House, a nefarious cartel that rules the city’s casinos, criminals and cops. SimCity 2000 was a hugely popular game and that was the basis to make this game, Streets of Sim City, because it has the phenomenal feature to explore the great city in your car (just like Sim Copter, whose engine this game used to play), in great detail and 3D rendering.

With Need for Speed: Payback, it’s no longer just about being the first to cross the finish line or racing to prove to be the best, it’s about building the perfect ride, getting behind the wheel and playing out an action driving fantasy. It’s blockbuster gameplay never before seen from the series, fueled by a gripping story of betrayal and revenge. EA also still sells the soundtrack it seems."This explosive adventure is filled with intense heist missions, high stakes car battles, epic cop pursuits and jaw dropping set pieces. Streets of SimCity Language Watch Edit This article s tone or style may not reflect the encyclopedic tone used on Wikipedia See Wikipedia s guide to writing. It would be great to see this particular car combat game reborn in some form and that's why I uploaded it here. But the style, humor, concepts and even play value were great (if mindless in some cases). The game was rushed to market, had a terribly inefficient graphics engine, and suffered horrible crashes and bugs that only got worse with each new version of Windows.

The campaigns had funny voice acting/storylines although the actual play didn't make sense at all, basically just driving from checkpoint to checkpoint and fighting cars. Mindless destruction, hilarious courier messages, the great music on the radio, hitting cows, blowing up buildings, flying around with the airfoil. Get a fast J57 (sportscar) or the StreetRat (truck) with multiple missile launchers and machine guns and just tear it up. Player's Choice was the best, you could pick whatever SC2K city or make your own with the Urban Renewal Kit. Actually the gameplay was really fun for me.
